WELCOME TO ENGLISH 102.09

Spring 2020

 

CLASS OVERVIEW

Segment I: Research and Rhetoric

     Project 1: Circulation Analysis

Segment II: Research as Game

     Project 2: Gaming the Search Bar prototype

Segment III: Research Processes

     Project 3: Research Brief

Segment IV: Games as Research

     Project 4: Create a game

 

SEGMENT PROJECTS

Below you will find details for the 4 major assignments of the course.

 
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Researching and Writing
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CLASS SYLLABUS

All of the information you'll need for the course is on this website. However, if you'd like it in the form of a traditional syllabus, you can download it here:

Foundations for Research:

Rhetorical Knowledge

English 102 will offer you multiple and varied opportunities to:

• Deepen your awareness of the ways that audience, purpose, context and other rhetorical and situational factors shape the creation, distribution, circulation and consumption of information.

• Understand and apply the concept that 'authority is constructed and contextual'

based on who produces the information (why and for whom?), and who uses it (for what end?).

• Understand and apply the concept that all information sources entail varying capabilities and constraints.

Course Learning Goals

Practices & Dispositions for Effective Research

English 102 will offer you multiple and varied opportunities to:

• Learn, practice, apply, and reflect upon several new research tools, strategies, and heuristics, using both divergent and convergent thinking.

• Seek out help from multiple places and perspectives when gathering, assessing and assembling information (including librarians, peers, course instructor, writing tutors,and other researchers).

• Begin to understand how information systems (collections of recorded information) are organized in order to access relevant information more easily.

• Understand and apply the concept that 'information has value' through ethical attribution and use of others' ideas as acknowledgement of the labor and expertise that goes into creating research.

• Understand that most research extends beyond the academic world to the community at large - information creation may focus on personal or societal needs.

• Take risks, experiment, and try new things.

• Persist in the face of challenges and learn from failure.

• Resist the lure of easy answers, quick fixes, and simplistic solutions.

• Recognize, honor, and leverage the unique access to information that college provides.

• See oneself as a rhetor, researcher and contributor to the 'information marketplace'.

Core Skills for Research:

Critical Reading & Writing

English 102 will offer you multiple and varied opportunities to:

• Learn and practice purposeful, reading-for-research skills.

• Learn and practice how to read in order to assess the fit between an information source and a particular information need.

• Begin to develop your own authoritative voice in a particular area and recognize the responsibilities this entails, including seeking accuracy and reliability, respecting intellectual property, and creating useful information for the common

good.

• Synthesize information from multiple sources and organize information in meaningful ways.

• Develop in your own creation process an understanding that their research and design choices will impact the way their information can be used by others.

SHARE YOUR THOUGHTS!

Students should use official UWM channels for communication 

RYAN HOUSE
GAMES AS SCHOLARLY RESEARCH - ENG  102.09
DEPT. OF ENGLISH, UW-MILWAUKEE

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